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Today it was noted (by @finnhodgkin & @ZooeyMiller in #87 …) that the latest version of does NOT Work with this project ….

While our dependency tracker suggests that we should update to Version 2.0.3 see: image

Until we have time to read through all the changes, we should not update it!

Updated 26/06/2017 21:23

Implement missing endpoints


There are a few endpoint variations that are currently not implemented, including GETs, POSTs but especially PUTs & DELETEs. For a full list, head over to the Asana API documentation.

I won’t be looking to implement these unless I suddenly get a load of free time or suddenly start needing them at work, so I strongly encourage and welcome contributions 👍

Updated 25/06/2017 19:34

SIM does not remove IIS instance, root folder and hosts file record


I’ve got a system with shut down mongo service. I can successfuly install an instance and use those features that do not requre mongo connection, e.g. Content Editor.

But, when I try to remove the instance, the “Deleting databases” step fails (because of the missing mongo connection) and few important steps (“Deleting root folder”, “Deleting website” and “Updating the hosts file”) are just ignored:


This makes impossible to install a new instance with the same name until the IIS registration is removed manually (which is quite annoying and redundant). The missing mongo connection should bot be a locker for the valid IIS clean up.

Updated 26/06/2017 01:03 1 Comments

Cannot run JAR artifact.


JAR file does not link correctly. We get the error:

java.lang.NoClassDefFoundError: kotlin/TypeCastException
    at java.lang.Class.getDeclaredMethods0(Native Method)
    at java.lang.Class.privateGetDeclaredMethods(
    at java.lang.Class.privateGetMethodRecursive(
    at java.lang.Class.getMethod0(
    at java.lang.Class.getMethod(
    at sun.launcher.LauncherHelper.validateMainClass(
    at sun.launcher.LauncherHelper.checkAndLoadMain(
Caused by: java.lang.ClassNotFoundException: kotlin.TypeCastException
    at java.lang.ClassLoader.loadClass(
    at sun.misc.Launcher$AppClassLoader.loadClass(
    at java.lang.ClassLoader.loadClass(
    ... 7 more
Error: A JNI error has occurred, please check your installation and try again
Exception in thread "main" 

…the TypeCastException is appearing in the correct place, it is just Kotlin is not referring to it correctly for whatever reason.

Updated 25/06/2017 11:41 4 Comments

displaySystem needs to have option to show all scores as well as highest


The display should show the scores for all the rounds completed so far, as well as the team’s highest score. image Display from Danny Diaz’s scoring system

If some regions prefer the way the display works currently then this needs to be configurable. Maybe this also brings up the requirement for a configuration service so that all configurations are in one place. @yosikarl @idanstark42

Updated 25/06/2017 07:25 1 Comments

Record Series Rule timer types shows up in EPG "Add Timer"


When an EPG element is right-clicked and “Add Timer” is selected, the non-EPG “Record Series Rule” timer type is exposed – it should not appear in this context.

I tracked this down to a change made in Kodi 17.1 that was applied to solve a problem with the mythtv addon #11775 ( That change allows the first timer type detected by the dialog box to appear regardless of it being an EPG-based timer type.

I have submitted a pull request #12354 ( to the Kodi team to resolve the concern.

Marking this as ‘wontfix’ since it can’t be resolved in the PVR client itself, this issue is to keep track of the concern only.

Updated 26/06/2017 03:01 1 Comments



スリープ解除時・起動後しばらく経過したのち、通知音が設定にかかわらず 100% の音量で再生される。 「音量にシステム設定を利用する」無効時に確認。有効時でも発生するかもしれない

おそらく WMP コントロールの不具合だと思われ、こちらからの対処は困難か

参照: Windows Media Playerのボリュームが100%で再生される - マイクロソフト コミュニティ

Updated 24/06/2017 14:01

plugin install —force order of operations


When using the --force flag on a plugin install the register_activation_hook() does not fire because the plugin is already active.

According to the order of output the installation happens before the removal which seems backwards. See lines 3 and 4 in the output below.

If the order was reversed then shouldn’t there be a register_uninstall_hook() followed by a register_activation_hook()?

[~]# wp plugin install --force --activate Unpacking the package... Installing the plugin... Removing the old version of the plugin... Plugin updated successfully. Activating 'myplugin'... Warning: Plugin 'myplugin' is already active. Success: Installed 1 of 1 plugins.

Updated 24/06/2017 19:36 2 Comments

Avoid removal of some images from cache


<!– Please fill in the below fields with some data to help us best diagnose the issue. The more specific you are, the better! You can help a lot by not making us ask these questions. Feel free to remove any irrelevant parts that you know are not related to the issue. Any HTML comment like this will be stripped when rendering markdown, no need to delete them. –>

<!– What version of Glide you’re running, for example: 3.7.1 | 3.8.0-SNAPSHOT | 4.0.0-SNAPSHOT It’s essentially the version number from your build.gradle: dependencies { compile '...:x.y.z' } –> Glide Version:

<!– Do you use any integration library, like OkHttp3 or Volley? For example: Fails to display with stock networking, but works with okhttp3-1.4.0 –> Integration libraries:4.0.0-RC1

<!– What devices you managed to get the issue to come up on? For example: fails on Galaxy S4/GT-I9500 4.4.2, works fine on Nexus 6P 5.1 and Genymotion Nexus 5 5.0.1 –> Device/Android Version: Independent

<!– Share the details of your issue in prose, detailing actual and expected behavior. It also helps if you give some info why you are trying to do something as opposed to what is not working. –> Issue details / Repro steps / Use case background: I want few images which should not be removed from cache. #501 I followed this to extend glideUrl and sending my specific key but any idea on how to avoid deletion of some specific images from cache?

<!– How do you use Glide? Make sure you include everything as is in your app’s code: Changing a single method parameter can yield totally different results. Please clarify any magic variables that appear in the code, for example: “// this is a Fragment” –> Glide load line / GlideModule (if any) / list Adapter code (if any): java Glide.with...

<!– How does your app look like? We’re most interested in the layout attributes and the hierarchy around the ImageView –> Layout XML: xml <FrameLayout xmlns:android="...

<!– What is the error message that you got in the log? You can find some help on diagnosing issues here: –> Stack trace / LogCat: ruby paste stack trace and/or log here

<!– Bonus points if you attach a relevant screenshot, screen recording or a small demo project –>

Updated 24/06/2017 12:16 1 Comments

Redes sociais dos deputados


Acho muito bom o trabalho da Câmara com dados abertos. Desde sempre vejo o esforço de facilitar o contato da população direto com os parlamentares. Mas, nos últimos anos, a forma de se comunicar mudou muito e as redes sociais são super importante para assuntos públicos e privados.

Dito isso, nos endpoints da API e na página do parlamentar na Câmara é possível divulgar as contas do parlamentar no Twitter, Facebook e/ou Instagram quando houver?

Isso é importante: abre novos canais de comunicação da população com o legislativo e evita a popularização de contas fake persuadindo os eleitores.

Updated 23/06/2017 18:45 2 Comments

Kubernetes: Deleting cluster node should delete non working node in priority



Orchestrator and version (e.g. Kubernetes, DC/OS, Swarm) Kubernetes - 1.6.6

What happened: 1. I setup a new ACS cluster (kubernetes) with two nodes 2. I drained the first agent node. 3. I update ACS cluster to only have one node 4. It removed the latest created node which wasn’t the drained node. 5. Only pods run on master were working.

What you expected to happen: I expect to keep working nodes in priority

How to reproduce it (as minimally and precisely as possible):

  1. Create a new cluster with two nodes
  2. Drain the first node ‘XXXXX-0’
  3. Via UI, set node to 1

Anything else we need to know:

Updated 23/06/2017 20:48 2 Comments

Linux i386版でsakuracloud_diskのsize指定時にエラーが発生


いつもありがとうございます。件名の通りです。 現行バージョンの で、リソース名 sakuracloud_disk のパラメータ指定でご確認のお願いがあります。条件は、

  • plan “hdd” かつ
  • size 指定

の場合に、 terraform plan は通過しますが、 terraform apply 時、次のエラーが発生します。

 Status:"400 Bad Request", ErrorCode:"bad_request", ErrorMessage:"不適切な要求です。パラメータの指定誤り、入力規則違反です。入 力内容をご確認ください。\nThe source size (20480 MB) must be one of 40960,61440,81920,102400,256000,512000,768000,1048576,2097152,4194304 for Plan 2"}

エラー末尾の Plan 2 の所、サイズ指定が正しく反映されないように見受けられます。 なお SSD では発生しませんでした。他に確認点がありましたら、お知らせください。

Updated 27/06/2017 01:12 2 Comments

Rating of success


I create little rating for checking the c2go. Also, I found flag -o of c2go is work , but not added in help result: ``` Usage: ./c2go [-v] [<command>] [<flags>] file.c

Commands: transpile transpile an input C source file to Go ast print AST before translated Go code

Flags: -v print the version and exit ```

Updated 22/06/2017 22:13 2 Comments

Windows Defender reporting a virus


Just a heads up, with the new Windows Defender Security Center in the creators edition update to Windows 10, it blocks the plugin from downloading.

It says that the ‘exampleUsage.js’ file contains ‘Trojan:Win32/Sprisky.X!cl’!cl

Updated 23/06/2017 04:37 1 Comments

Rich man's basement; a window to the past


In the rich man’s basement during Locke’s scenario, all of the enemies are Vector Pups and Commanders. The basement retains these enemies throughout the game, which is a bug/oversight/plothole. Why? When the Empire pulled out of South Figaro, the Vector Pups and Commanders should have left with them. Instead, they never disappear, not even in the WOR, even though they are obviously Imperial troops. There is only supposed to be one soldier remaining in the WOR, and he’s at the Colosseum. While troops on the Veldt isn’t a plothole because they are technically monsters (their presence is part of the Veldt structure, nothing to do with the story at all), the troops in the basement shouldn’t be there as there’s no game device or text that explains their continued presence.

NOTE: The reason this is undetermined is because it will probably be debated and I’d rather wait for the potential bickering to end before sticking this in section 3.

Updated 23/06/2017 02:33

Setzer's Bandana


This bug is in reference to startup equipment. Setzer starts out with a Bandana equipped in the Head slot, however, he can’t equip this item normally, so he really shouldn’t have this equipped at all.

Updated 23/06/2017 02:34

A Kefka with no name


Here’s a nice bug having to do with the final battle. Enemy #282, named Kefka, is a Narshe guard in looks but in coding, not only is it untargetable, it is invisible (given where it was to show up, you’d never know it was there), has a name that appears in the enemy name box, and looks like it was supposed to handle switching between battles. However, this did not work out and the programmers went with pure 65816 assembly code to handle this (65816 being the name of the SNES CPU), leaving the Narshe guard Kefka dummied without any further purpose albeit he still remains in the code. The bug here is that while everything else it was supposed to handle was taken care of, the name Kefka was not, leaving the first three battles with unnamed enemies. With that in mind, it’s very safe to say that all of the enemies before the fourth and final fight are in some respect an extension of Kefka as there’s no in-game data that contradicts the point at all.

Updated 23/06/2017 02:34

Asadmin recorder: username and timestamp would be needed



The “Asadmin recorder” is a useful thing (for audit purposes as well), but it would be even better if the text file would be include minimum a timestamp and a username fields (before the native command, separated by e.g. “|”). In our company there are more users with admin privileges to use the admin console with own username/password, but it matters who and when gave it out the commands.

Thank you.


  • Payara Version:
  • Edition: Full
  • JDK Version: 8 u131 - Oracle
  • Operating System: Windows
Updated 26/06/2017 09:57 2 Comments

Unable to authorize user, when containers are started.


The issue appears to occur when quip_bindaas volume exists.

docker logs quip-loader 2: execstack: not found Starting redis-server: redis-server. java.lang.Exception: Unable to Authorize user [loader@quip] at edu.emory.cci.bindaas.trusted_app_client.core.TrustedAppClientImpl.authorizeNewUser( at at

docker logs quip-viewer * Starting web server apache2 * Adding password for user admin java.lang.Exception: Unable to Authorize user [viewer@quip] at edu.emory.cci.bindaas.trusted_app_client.core.TrustedAppClientImpl.authorizeNewUser( at at

Updated 23/06/2017 01:20 2 Comments

Please Feat and Fix some issue

  1. Feat: can customize the bind location, including, but not limited to, the overall location of the body and custom commands that are used to mark the location.
  2. Fix: pages are not high enough to cause accurate records or always scroll to the top position.
  3. Feat: rolling timing control. There is a delay in data access on the page, and the page height due to incomplete content is insufficient. Will consider adding latency or asynchronous…

Good luck ~

Updated 24/06/2017 03:56 1 Comments

Memory usage w/ multiple Clappr Players (HLS)


Browser: Chrome 58.0.3029.110

OS: Windows 10 v1703

Clappr Version: 0.2.27

Hi guys,

I’ve been currently using Clappr to build a video wall, in which will be displayed CCTV streams in HLS format. There will be at maximum 9 streams displayed, which may come from the same source or from a different one.

My problem is that apparently having 9 displayed streams is eating all browser memory, reaching > 1.5GB over time, slowing down the performance of the site and ultimately causing it to crash. I’ve tried to use the maxBufferLength property, setting it to 5 seconds, but I’ve had no luck in solving the problem so far.

Can anyone provide any feedback regarding a possible solution?


Updated 20/06/2017 19:12 15 Comments

Q: Are there any difference between OPL and DSPL in Speech and Person Recognition?


We can see the following context at 5. Blind man’s bluff game in 5.4.3 Task;

P62[DSPL] The game will end when the 10th question has been made, following a “similar” distribution of questions as in the riddle game.

P63[OPL・SSPL] The game will end when the 5th question has been made, following the “same” distribution of questions as in the riddle game.

The two sentences use different words: “same” and “similar”. Are there any difference between OPL and DSPL?

Updated 20/06/2017 11:48 2 Comments identifies request from outside.

tot0k/pixelCanvasBot identifies that you’re sending a request from outside of Trying to use the api function to make a request to we always get a 403 HTTP-Status back. After setting a fake “Origin” at header with value the message we get back is: “You are using a proxy”.

Is there a workaround?

Updated 21/06/2017 21:06 1 Comments

Optimized for some nvidian cards


The code is optimized for GTX1060, can improve GTX1060 with 2 GPC performance by 15%, and GTX1060 with 1 GPC performance by more than 30%. Meanwhile, it also increases performance on GTX1070 by 3%, on Telsla M60 by 2%, and should also benefit other chips.


We have commented out “launch_bounds” in the code. launch_bound is discussed in in detail.

  1. dagger_shuffle.cuh

1) We moved around and reduced variable definitions to the minimum required. The compiler should have been able to do this analysis, but it never hurts to help out the compiler. The state in compute_hash of dagger_shuffle.cuh is modified. 2) We simplify the nested if/else blocks into a switch statement. 3) We simplify control flow. Remove the conditional from the inner loop so all threads calculate the value, and then all threads use a __shfl to read thread t’s value (throwing away the rest of the threads' calculated value). 4) We increase the total number of LDGs to increase occupancy. We define PARALLEL_HASH to let each warp have PARALLEL_HASH LDGs in-flight at a time, not 1 at a time, which is the original case. Every thread is the master for calculating one hash value. Each thread initializes its version of state using keccak_f1600_init. Then in the main loop: When i=0 threads 0-7 copy the values of thread 0’s state[0-7] into each threads' shuffle[0-7], do the main computation, and then thread 0 captures the result of shuffle[0-3] into state[8-11]. On the next loop when i=1 threads 0-7 copy the values of thread 1’s state[0-7] into each threads' shuffle[0-7], do the main computation, and then thread 1 captures the result of shuffle[0-3] into state[8-11]. With the modification this is changed so that if PARALLEL_HASH=2: When i=0 threads 0-7 copy the values of thread 0’s state[0-7] into each threads' shuffle[0][0-7] and thread 1’s state[0-7] into each threads' shuffle[1][0-7]. They do the main computation on these 2 shuffle vectors in parallel. Then thread 0 captures the result of shuffle[0][0-3] into its state[8-11] and thread 1 captures the result of shuffle[1][0-3] into its state[8-11].

  1. keccak.cuh

Since the input argument uint2 *s is changed in dagger_shuffle.cuh, we have to modify keccak_f1600_init and keccak_f1600_final in keccak.cuh accordingly.

Updated 27/06/2017 01:09 31 Comments

Schreibschutz im Spielfeld


Ich hab da mal eine Frage…

Wenn wir das Sudoku neu geladen haben, dann sollten ja die Felder die von unserer Logik vorgegeben wurden nicht zu verändern sein. An dieser Stelle müssten wir eine Abfrage erstellen um zu gucken ob das Feld aus unserem Array gefüllt wurde und im Positiven fall eine Meldung ausgeben, seh ich das richtig ?

MFG ich bin ein bisschen gay Euer FrontendTeam

Updated 22/06/2017 11:02 1 Comments

Update webpack-dev-server to the latest version 🚀


Version 2.5.0 of webpack-dev-server just got published.

<table> <tr> <th align=left> Dependency </td> <td> webpack-dev-server </td> </tr> <tr> <th align=left> Current Version </td> <td> 1.16.2 </td> </tr> <tr> <th align=left> Type </td> <td> dependency </td> </tr> </table>

The version 2.5.0 is not covered by your current version range.

Without accepting this pull request your project will work just like it did before. There might be a bunch of new features, fixes and perf improvements that the maintainers worked on for you though.

I recommend you look into these changes and try to get onto the latest version of webpack-dev-server. Given that you have a decent test suite, a passing build is a strong indicator that you can take advantage of these changes by merging the proposed change into your project. Otherwise this branch is a great starting point for you to work on the update.

<details> <summary>Release Notes</summary> <strong>v2.5.0</strong>

<h1>Security</h1> <p>Don’t provide a SSL cert, but generate one on demand. Unique for each developer.</p> <p><a href=“”></a> by Mike North</p> <h1>Bugfixes</h1> <ul> <li>allow port 0 again</li> <li>add <code>allowedHosts</code> option</li> <li>better check for WebWorker</li> <li>add <code>openPage</code> option to open a specific page</li> <li>add <code>–bonjour</code></li> <li>add <code>lan</code> option, which listen on lan ip by default</li> </ul> </details>

<details> <summary>Commits</summary> <p>The new version differs by 276 commits ahead by 276, behind by 34.</p> <ul> <li><a href=“”><code>bbcdca7</code></a> <code>2.5.0</code></li> <li><a href=“”><code>7b3a42a</code></a> <code>Add ‘lan’ option (modify the option name to ‘useLocalIp’ for more semantic) (#901)</code></li> <li><a href=“”><code>8d5f252</code></a> <code>replace console.log with internal log function (#856)</code></li> <li><a href=“”><code>c9fe53d</code></a> <code>zeroconf dns (bonjour) service publishing (#930)</code></li> <li><a href=“”><code>14d77a5</code></a> <code>Adding page argument to the Open option (#917)</code></li> <li><a href=“”><code>2ca97dd</code></a> <code>Strongly check client isn’t running on WebWorker for sendMsg (#929)</code></li> <li><a href=“”><code>ab889c3</code></a> <code>Add ‘allowedHosts’ option (#899)</code></li> <li><a href=“”><code>1a26ab4</code></a> <code>fix #752: allow –port 0 again (#918)</code></li> <li><a href=“”><code>9a7693c</code></a> <code>Merge pull request #942 from webpack/ssl-path</code></li> <li><a href=“”><code>25e1098</code></a> <code>updating https docs</code></li> <li><a href=“”><code>400b289</code></a> <code>generate ssl certs per instance</code></li> <li><a href=“”><code>662bc31</code></a> <code>2.4.5</code></li> <li><a href=“”><code>99b273c</code></a> <code>Merge pull request #888 from phairoh/fix-incorrect-variable-usage</code></li> <li><a href=“”><code>f26f985</code></a> <code>Added tests for Server.prototype.checkHost</code></li> <li><a href=“”><code>9688eea</code></a> <code>Use idxPublic when extracting hostname from publicHost</code></li> </ul> <p>There are 250 commits in total.</p> <p>See the <a href=“…bbcdca70dda70b4c6360435306c307a01ce32278”>full diff</a></p> </details>

<details> <summary>Not sure how things should work exactly?</summary>

There is a collection of frequently asked questions and of course you may always ask my humans. </details>

Your Greenkeeper Bot :palm_tree:

Updated 20/06/2017 11:50

remove -flto flag


had to disable the optimizer on arch linux. otherwise linker fails with:

[100%] Linking CXX executable ethminer cd /home/hcb/projects/ethmine/cpp-ethereum/build/ethminer && /usr/bin/cmake -E cmake_link_script CMakeFiles/ethminer.dir/link.txt –verbose=1 /usr/bin/c++-5 -flto -ffunction-sections -std=c++11 -Wall -Wno-unknown-pragmas -Wextra -Wno-error=parentheses -pedantic -fuse-ld=gold -fpermissive -O3 -DNDEBUG -DETH_RELEASE -flto -Wl,–gc-sections -rdynamic CMakeFiles/ethminer.dir/main.cpp.o -o ethminer -lboost_regex -ljsonrpccpp-common -ljsonrpccpp-client -lcurl ../libethcore/libethcore.a ../libethash/libethash.a ../libdevcore/libdevcore.a ../libstratum/libethstratum.a -ljsoncpp ../libethash-cuda/libethash-cuda.a ../libethash/libethash.a /opt/cuda/lib64/libcudart_static.a -ldl -lrt /opt/cuda/lib64/libcudart_static.a -ldl -lrt -lboost_random -lboost_filesystem -ljsoncpp -lleveldb -lpthread -lboost_regex -lboost_thread -lboost_system /home/hcb/projects/ethmine/cpp-ethereum/libethcore/EthashCUDAMiner.cpp: In member function ‘workLoop’: /home/hcb/projects/ethmine/cpp-ethereum/libethcore/EthashCUDAMiner.cpp:202:96: warning: ‘startN’ may be used uninitialized in this function [-Wmaybe-uninitialized] m_miner->search(, upper64OfBoundary, *m_hook, (w.exSizeBits >= 0), startN); ^ /home/hcb/projects/ethmine/cpp-ethereum/libethcore/EthashCUDAMiner.cpp:199:12: note: ‘startN’ was declared here uint64_t startN; ^ /tmp/hcb/cc4gaeuK.ltrans25.ltrans.o:<artificial>:__fatDeviceText: error: undefined reference to ‘fatbinData’ collect2: error: ld returned 1 exit status

Updated 26/06/2017 20:10

Problem with repeated values on x-axis


A repeated value on the x-axis inhibits further plotting. This file demonstrates the issue. Upon loading the file, if I select _Column_0 as the time axis, which has identical values in rows 3 and 4, when I try to add e.g. column A to the plot area, only the first two values of A will be plotted.

My actual use case is a dataset of densely sampled (1ms) data. Occasionally, I will have two data points with the same timestamp, which is not really an issue, however, it seems to prevent PlotJuggler from correctly plotting the data.

This is with the currrent master head.

Updated 21/06/2017 19:43 6 Comments

Performance for write to influxDB with kafka connector



I started use kafka connector to write streaming data to influxDB. So i dispose one single node influxdb and when connector start all message start write to influxdb. And any queries i execute crash because i have more data.

In kafka connector, is exit a paramater to configure for limit number of message comming from kafka so number of insert to my database.

Thanks for advanced

Updated 19/06/2017 17:17 1 Comments

Experiencing webbot


Hello, I just wanted to say thank you for this fine piece of software. I’ve been using it with a CamJam 3 rover, and modified the previous version (with CherryPy) for STS-Pi rover kit by @pimoroni.

I have this Bottle based webbot running on my CamJam 3 rover, side by side with the old version. There’s an issue, using Bottle, I’m having trouble connecting to it using any browser on any remote devices. CherryPy still working fine. Localhost browsing is also good. Being a total noob with Python and web frameworks, couldn’t figure out why.

Take a photo -button works a treat, but the image appears mirrored, horizontally, hence the "-hf" flag with raspistill command.

First part of my PR introduces <meta name="viewport" content="width=device-width, initial-scale=1.0" />, which makes the page content adapt 100% to device width. This is a basic technique used in responsive web design, handy when rotating your device from portrait to landscape, horizontal scroll and overflow is eliminated.

Updated 20/06/2017 19:39 3 Comments



在github上看了学长代码的学弟 14:45:27 设置的时候右上角的是退出吗?好像也有保存作用 那么上面的退出如何做到不保存任何改变呢

Updated 18/06/2017 14:15 1 Comments

Fork me on GitHub